D&D on Earth
Goliaths stand between 7 and 8 feet tall and weigh anywhere from 250 to 350 pounds. There skin is usually grey with colored mottling, in which they believe their destinies are written. Lithoderms punctuate their joint, in rare cases providing extra protection. Goliaths are incredibly strong and durable. However, their bulk makes them somewhat less agile. They enjoy sport and competition, often engaging in various trials and games against one another for dominance. Goliaths can be found at high altitudes in the highest mountain ranges of the new world.
+4 Strength, -2 Dexterity, +2 Constitution.
Goliath base land speed is 40 feet.
Medium: As Medium creatures, goliaths have no special bonuses or penalties due to their size. However, see the powerful build ability description below for more details.
Monstrous Humanoid: As monstrous humanoids, goliaths are proficient with all simple weapons, but they have no proficiency with any armor or shield.
Cold Resistance: Goliath have 5 cold resistance due to their acclimation to high mountain living.
Powerful Build: The physical stature of a goliath lets him function in many ways as if he were one size category larger. Whenever a goliath is subject to a size modifier or special size modifier for an opposed check (such as during grapple checks, bull rush attempts, and trip attempts), the goliath is treated as one size larger if doing so is advantageous to him. A goliath is also considered to be one size larger when determining whether a creature’s special attacks based on size (such as improved grab or swallow whole) can affect him. A goliath can use weapons designed for a creature one size larger without penalty. However, his space and reach remain those of a creature of his actual size. The benefits of this racial trait stack with the effects of powers, abilities, and spells that change the subject’s size category.
Mountain movement: Because goliaths practically live on the edges and cliffs of the most foreboding mountains, they are particularly adept at navigating mountain hazards. Goliaths can make standing long jumps and high jumps as if they were running high jumps and long jumps. A goliath can engage in accelerated climbing (climbing half his land speed as a move action) without taking the -5 penalty on the climb checks.
+2 bonus on Sense Motive checks: When speaking to one another, goliaths tend to augment their verbal communication with subtle body language. They are likewise able to “read” the unintentional body language of others.
Automatic Languages: Common and Giant. Bonus Languages: Terran, Elven, and Sylvan
Favored Class: Barbarian. A multiclass goliath’s barbarian class does not count when determining whether he takes an experience point penalty. The life of most goliaths produces many barbarians
Level Adjustment +1
Table: Goliath Random Starting Ages
Adulthood Simple Moderate Complex
20 years +1d6 +2d6 +3d6
Table: Aasimar Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
62 years 93 years 125 years +3d20 years
At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.